Objects (.objects)#
bookcase#
- class infinigen2.objects.bookcase.BookcaseResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.bookcase.bookcase(...) BookcaseResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)side_board_thickness (float) -- (default:
0.0175)division_board_thickness (float) -- (default:
0.015)bottom_gap (float) -- (default:
0.1)backboard_thickness (float) -- (default:
0.015)screw_head_depth (float) -- (default:
0.005)screw_head_radius (float) -- (default:
0.0055)screw_head_dist (float) -- (default:
0.065)attach_thickness (float) -- (default:
0.0035)attach_width (float) -- (default:
0.025)attach_top_length (float) -- (default:
0.065)attach_back_length (float) -- (default:
0.035)frame_material (pf.Material | None) -- (default:
None)metal_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.bookcase.bookcase_rand(...) BookcaseResult[source]#
Example renders
infinigen2 bookcase_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 bookcase_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 bookcase_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 bookcase_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 bookcase_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 bookcase_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)metal_material (pf.Material | None) -- (default:
None)
ceiling_light#
- class infinigen2.objects.ceiling_light.CeilingLightResult(mesh, light)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- light: LightObject | None#
- infinigen2.objects.ceiling_light.black_for_reflections(shader) pf.Material[source]#
Wrap a shader to appear black for reflected/glossy rays.
- Parameters:
shader (pf.ProcNode[Shader])
- infinigen2.objects.ceiling_light.ceiling_light(...) CeilingLightResult[source]#
- Parameters:
radius (float) -- (default:
0.12)thickness (float) -- (default:
0.0275)inner_radius (float) -- (default:
0.078)height (float) -- (default:
0.063)inner_height (float) -- (default:
0.0504)curvature (float) -- (default:
0.3)energy (float) -- (default:
75.0)temperature (float) -- (default:
4500.0)shadow_soft_size (float) -- (default:
0.025)turned_on (bool) -- (default:
True)frame_material (pf.Material | None) -- (default:
None)bulb_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.ceiling_light.ceiling_light_rand(...) CeilingLightResult[source]#
Example renders
infinigen2 ceiling_light_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 ceiling_light_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 ceiling_light_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 ceiling_light_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 ceiling_light_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 ceiling_light_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
chair#
- class infinigen2.objects.chair.ChairResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- class infinigen2.objects.chair.DiningSeatResult(seat, back_edge)[source]#
Bases:
NamedTuple- seat: pf.ProcNode[pf.MeshObject]#
- back_edge: pf.ProcNode[CurveObject]#
- infinigen2.objects.chair.chair_back(...) ChairResult[source]#
Flat slatted back panel: vertical slats arrayed along a straight line in Y, capped by a corner-box top rail. Reusable as a bed headboard.
- infinigen2.objects.chair.chair_back_rand(
- rng,
- dimensions=None,
- material=None,
Slatted wooden back. aspect runs the slat cross-section from flat (wide in Y) to near-square; the support-loop offset then rounds it toward a spindle once the subdivision modifier is applied.
Example renders
infinigen2 chair_back_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 chair_back_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 chair_back_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 chair_back_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 chair_back_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 chair_back_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)material (pf.Material | None) -- (default:
None)
- infinigen2.objects.chair.chair_back_solid(
- dimensions,
- top_rise=0.0,
- n_points=24,
Solid back: panel filled between a flat bottom edge and a top edge that bows up by top_rise (0 = square), then extruded for depth. The many fill points give it geometry to bend. dimensions = (depth, width, height).
- Parameters:
dimensions (pf.ProcNode[pf.Vector] | pf.Vector)
top_rise (pf.ProcNode[float] | float) -- (default:
0.0)n_points (pf.ProcNode[int] | int) -- (default:
24)
- infinigen2.objects.chair.chair_rand(rng, dimensions=None) ChairResult[source]#
Any chair: randomly an office chair (curvy/round seat on a wheeled/pedestal/ leg base) or a wooden dining chair (bezier seat + slat back).
Example renders
infinigen2 chair_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 chair_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 chair_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 chair_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 chair_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 chair_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
- infinigen2.objects.chair.curvy_seat(...) ChairResult[source]#
Curved shell seat with an integrated backrest (v1 curvy_seats).
- Parameters:
u_resolution (int) -- (default:
256)v_resolution (int) -- (default:
128)width (float) -- (default:
0.5)thickness (float) -- (default:
0.03)front_relative_width (float) -- (default:
0.5)front_bent (float) -- (default:
-0.38)seat_bent (float) -- (default:
-0.56)mid_relative_width (float) -- (default:
0.5)mid_bent (float) -- (default:
-0.7)back_relative_width (float) -- (default:
0.5)back_bent (float) -- (default:
-0.2)top_relative_width (float) -- (default:
0.5)top_bent (float) -- (default:
-0.2)seat_height (float) -- (default:
0.6)mid_pos (float) -- (default:
0.5)
- infinigen2.objects.chair.curvy_seat_rand(
- rng,
- dimensions=None,
- material=None,
Curved shell seat with an integrated backrest (v1 curvy_seats).
Example renders
infinigen2 curvy_seat_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 curvy_seat_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 curvy_seat_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 curvy_seat_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 curvy_seat_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 curvy_seat_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)material (pf.Material | None) -- (default:
None)
- infinigen2.objects.chair.dining_chair_dimensions_rand(rng) pf.Vector[source]#
Real dining-chair footprint (m): seat depth 0.41-0.46, width 0.40-0.50, seat height 0.45-0.50 (standard 45-50cm, tables 71-76cm).
- Parameters:
rng (Generator)
- infinigen2.objects.chair.dining_chair_rand(rng, dimensions=None) ChairResult[source]#
Wooden dining chair: bezier-outline seat pan + slat or solid back bent to follow the seatβs rear edge, on straight legs. Real chair dimensions.
Example renders
infinigen2 dining_chair_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 dining_chair_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 dining_chair_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 dining_chair_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 dining_chair_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 dining_chair_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
- infinigen2.objects.chair.dining_seat(...) DiningSeatResult[source]#
Seat pan bridged between a rear edge and a front edge and extruded down by thickness. Both edges are bezier curves spanning the width at x = -/+depth/2; front_bow/back_bow bow each edge forward in x, front_dip scoops the front edge center down. Returns the pan mesh plus the rear edge curve (so the back can be bent to match it).
- Parameters:
depth (pf.ProcNode[float] | float)
half_width (pf.ProcNode[float] | float)
thickness (pf.ProcNode[float] | float)
front_bow (pf.ProcNode[float] | float) -- (default:
0.0)back_bow (pf.ProcNode[float] | float) -- (default:
0.0)front_dip (pf.ProcNode[float] | float) -- (default:
0.0)n_points (pf.ProcNode[int] | int) -- (default:
16)material (pf.ProcNode[pf.Material] | None) -- (default:
None)
- infinigen2.objects.chair.office_chair_dimensions_rand(rng, width=None, seat_elevation=None) pf.Vector[source]#
Footprint + seat elevation. v1 derived elevation as total(1.0-1.4) minus shell(0.5-0.7), whose independent tails gave bar-height 0.9m seats; sample the real-world seat elevation directly instead.
- infinigen2.objects.chair.office_chair_rand(...) ChairResult[source]#
Example renders
infinigen2 office_chair_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 office_chair_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 office_chair_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 office_chair_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 office_chair_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 office_chair_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)seat_material (pf.Material | None) -- (default:
None)base_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.chair.round_seat(...) ChairResult[source]#
Backless round pad seat (v1 round_seats).
- infinigen2.objects.chair.round_seat_rand(
- rng,
- dimensions=None,
- material=None,
Backless round pad seat (v1 round_seats).
Example renders
infinigen2 round_seat_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 round_seat_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 round_seat_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 round_seat_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 round_seat_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 round_seat_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)material (pf.Material | None) -- (default:
None)
- infinigen2.objects.chair.wheeled_base(...) ChairResult[source]#
Five-star caster base with a central gas-lift pole (v1 wheeled leg).
- Parameters:
joint_height (float) -- (default:
0.0)leg_diameter (float) -- (default:
0.0)top_height (float) -- (default:
0.0)arc_sweep_angle (float) -- (default:
240.0)wheel_width (float) -- (default:
0.13)wheel_rotation (float) -- (default:
0.5)pole_length (float) -- (default:
1.8)leg_number (int) -- (default:
5)material (pf.Material | None) -- (default:
None)wheel_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.chair.wheeled_base_rand(...) ChairResult[source]#
Five-star caster base with a central gas-lift pole (v1 wheeled leg).
Example renders
infinigen2 wheeled_base_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 wheeled_base_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 wheeled_base_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 wheeled_base_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 wheeled_base_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 wheeled_base_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)material (pf.Material | None) -- (default:
None)wheel_material (pf.Material | None) -- (default:
None)
desk#
- class infinigen2.objects.desk.DeskResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.desk.desk(...) DeskResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)thickness (float) -- (default:
0.02)leg_radius (float) -- (default:
0.0175)leg_dist (float) -- (default:
0.0525)top_material (pf.Material | None) -- (default:
None)leg_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.desk.desk_rand(...) DeskResult[source]#
Example renders
infinigen2 desk_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 desk_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 desk_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 desk_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 desk_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 desk_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)top_material (pf.Material | None) -- (default:
None)leg_material (pf.Material | None) -- (default:
None)
dev#
- infinigen2.objects.dev.banana() pf.MeshObject[source]#
door#
- class infinigen2.objects.door.DoorResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.door.door_body(
- dimensions=None,
- frame_material=None,
- panel_material=None,
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)panel_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.door.door_body_rand(...) DoorResult[source]#
Example renders
infinigen2 door_body_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 door_body_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 door_body_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 door_body_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 door_body_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 door_body_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)panel_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.door.door_with_handle(dimensions=None, material=None) DoorResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)material (pf.Material | None) -- (default:
None)
- infinigen2.objects.door.door_with_handle_rand(...) DoorResult[source]#
Example renders
infinigen2 door_with_handle_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 door_with_handle_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 door_with_handle_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 door_with_handle_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 door_with_handle_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 door_with_handle_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)material (pf.Material | None) -- (default:
None)handle (pf.MeshObject | None) -- (default:
None)
drawers#
- class infinigen2.objects.drawers.DrawersResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.drawers.drawers(...) DrawersResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)drawer_board_thickness (float) -- (default:
0.0075)drawer_side_height (float) -- (default:
0.125)drawer_width_gap (float) -- (default:
0.02)knob_radius (float) -- (default:
0.0045)knob_length (float) -- (default:
0.0265)frame_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.drawers.drawers_rand(
- rng,
- dimensions=None,
- frame_material=None,
Example renders
infinigen2 drawers_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 drawers_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 drawers_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 drawers_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 drawers_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 drawers_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)
flower#
- class infinigen2.objects.flower.FlowerMaterials(petal, center)[source]#
Bases:
NamedTuple- petal: pf.Material#
- center: pf.Material#
- class infinigen2.objects.flower.FlowerResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.flower.center_material() pf.Material[source]#
- infinigen2.objects.flower.flower(...) FlowerResult[source]#
- Parameters:
center_rad (float) -- (default:
0.0156)petal_dims (pf.Vector) -- (default:
(0.109, 0.0049, 0.0875))seed_size (float) -- (default:
0.001)min_petal_angle (float) -- (default:
0.35)max_petal_angle (float) -- (default:
1.4)wrinkle (float) -- (default:
0.01)curl (float) -- (default:
0.524)petal_material (pf.Material | None) -- (default:
None)center_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.flower.flower_rand(rng, materials=None) FlowerResult[source]#
Example renders
infinigen2 flower_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 flower_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 flower_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 flower_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 flower_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 flower_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
materials (FlowerMaterials | None) -- (default:
None)
handles#
- class infinigen2.objects.handles.HandleResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.handles.bar_pull_handle(material=None) HandleResult[source]#
- Parameters:
material (pf.Material | None) -- (default:
None)
- infinigen2.objects.handles.bar_pull_handle_rand(rng, material=None) HandleResult[source]#
Example renders
infinigen2 bar_pull_handle_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 bar_pull_handle_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 bar_pull_handle_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 bar_pull_handle_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 bar_pull_handle_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 bar_pull_handle_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
material (pf.Material | None) -- (default:
None)
- infinigen2.objects.handles.curved_pull_handle(material=None) HandleResult[source]#
- Parameters:
material (pf.Material | None) -- (default:
None)
- infinigen2.objects.handles.curved_pull_handle_rand(rng, material=None) HandleResult[source]#
Example renders
infinigen2 curved_pull_handle_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 curved_pull_handle_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 curved_pull_handle_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 curved_pull_handle_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 curved_pull_handle_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 curved_pull_handle_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
material (pf.Material | None) -- (default:
None)
- infinigen2.objects.handles.handle_rand(rng, material=None) HandleResult[source]#
- Parameters:
rng (Generator)
material (pf.Material | None) -- (default:
None)
- infinigen2.objects.handles.knob_handle(material=None) HandleResult[source]#
- Parameters:
material (pf.Material | None) -- (default:
None)
- infinigen2.objects.handles.knob_handle_rand(rng, material=None) HandleResult[source]#
Example renders
infinigen2 knob_handle_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 knob_handle_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 knob_handle_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 knob_handle_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 knob_handle_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 knob_handle_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
material (pf.Material | None) -- (default:
None)
- infinigen2.objects.handles.lever_handle(material=None) HandleResult[source]#
- Parameters:
material (pf.Material | None) -- (default:
None)
- infinigen2.objects.handles.lever_handle_rand(rng, material=None) HandleResult[source]#
Example renders
infinigen2 lever_handle_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 lever_handle_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 lever_handle_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 lever_handle_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 lever_handle_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 lever_handle_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
material (pf.Material | None) -- (default:
None)
lamp#
- class infinigen2.objects.lamp.LampResult(mesh, light)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- light: LightObject#
- class infinigen2.objects.lamp.LampshadeShape(...)[source]#
Bases:
NamedTuple
- infinigen2.objects.lamp.desk_lamp_rand(rng) LampResult[source]#
Example renders
infinigen2 desk_lamp_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 desk_lamp_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 desk_lamp_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 desk_lamp_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 desk_lamp_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 desk_lamp_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
- infinigen2.objects.lamp.hanging_lampshade_shape_rand(rng) LampshadeShape[source]#
- Parameters:
rng (Generator)
- infinigen2.objects.lamp.point_light_indoor(
- energy=10.0,
- temperature=4500.0,
- shadow_soft_size=0.02,
Create a point light with blackbody temperature roughly based on indoor lighting. range 3500-6500K. was expanded to 2000-8000
- infinigen2.objects.lamp.point_light_indoor_rand(...) LightObject[source]#
- infinigen2.objects.lamp.lamp(...) LampResult[source]#
- Parameters:
stand_radius (float) -- (default:
0.01)base_radius (float) -- (default:
0.1)base_height (float) -- (default:
0.02)shade_height (float) -- (default:
0.24)head_top_radius (float) -- (default:
0.16)head_bot_radius (float) -- (default:
0.185)head_mid_radius (float | None) -- (default:
None)profile_resolution (int) -- (default:
16)height (float) -- (default:
0.45)rack_thickness (float) -- (default:
0.002)reverse_lamp (bool) -- (default:
True)energy (float) -- (default:
7.0)temperature (float) -- (default:
4500.0)black_material (pf.Material | None) -- (default:
None)lampshade_material (pf.Material | None) -- (default:
None)metal_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.lamp.lamp_rand(...) LampResult[source]#
Example renders
infinigen2 lamp_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 lamp_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 lamp_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 lamp_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 lamp_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 lamp_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
height (float | None) -- (default:
None)temperature (float | None) -- (default:
None)energy (float | None) -- (default:
None)head_top_radius (float | None) -- (default:
None)head_bot_radius (float | None) -- (default:
None)head_mid_radius (float | None) -- (default:
None)profile_resolution (int | None) -- (default:
None)
- infinigen2.objects.lamp.lampshade_fabric_rand(rng, vector) pf.Material[source]#
- Parameters:
rng (Generator)
vector (pf.ProcNode[pf.Vector])
- infinigen2.objects.lamp.lampshade_shape_rand(rng) LampshadeShape[source]#
- Parameters:
rng (Generator)
random_primitives#
- class infinigen2.objects.random_primitives.EffectResult(mesh, subsurf_levels)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- class infinigen2.objects.random_primitives.PrimitivesResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.random_primitives.circle_rand(rng) pf.MeshObject[source]#
- Parameters:
rng (Generator)
- infinigen2.objects.random_primitives.cone_rand(rng) pf.MeshObject[source]#
- Parameters:
rng (Generator)
- infinigen2.objects.random_primitives.cube_rand(rng) pf.MeshObject[source]#
- Parameters:
rng (Generator)
- infinigen2.objects.random_primitives.cylinder_rand(rng) pf.MeshObject[source]#
- Parameters:
rng (Generator)
- infinigen2.objects.random_primitives.effect_bevel(rng, obj) EffectResult[source]#
- Parameters:
rng (Generator)
obj (pf.MeshObject)
- infinigen2.objects.random_primitives.effect_decimate(rng, obj) EffectResult[source]#
- Parameters:
rng (Generator)
obj (pf.MeshObject)
- infinigen2.objects.random_primitives.effect_fractal_jitter(rng, obj) EffectResult[source]#
- Parameters:
rng (Generator)
obj (pf.MeshObject)
- infinigen2.objects.random_primitives.effect_noise_warp(rng, obj) EffectResult[source]#
- Parameters:
rng (Generator)
obj (pf.MeshObject)
- infinigen2.objects.random_primitives.effect_none(rng, obj) EffectResult[source]#
- Parameters:
rng (Generator)
obj (pf.MeshObject)
- infinigen2.objects.random_primitives.effect_screw_ring(rng, obj) EffectResult[source]#
- Parameters:
rng (Generator)
obj (pf.MeshObject)
- infinigen2.objects.random_primitives.effect_screw_spiral(rng, obj) EffectResult[source]#
- Parameters:
rng (Generator)
obj (pf.MeshObject)
- infinigen2.objects.random_primitives.effect_solidify(rng, obj) EffectResult[source]#
- Parameters:
rng (Generator)
obj (pf.MeshObject)
- infinigen2.objects.random_primitives.effect_taper(rng, obj) EffectResult[source]#
- Parameters:
rng (Generator)
obj (pf.MeshObject)
- infinigen2.objects.random_primitives.effect_twist(rng, obj) EffectResult[source]#
- Parameters:
rng (Generator)
obj (pf.MeshObject)
- infinigen2.objects.random_primitives.effect_wireframe(rng, obj) EffectResult[source]#
- Parameters:
rng (Generator)
obj (pf.MeshObject)
- infinigen2.objects.random_primitives.end_fill_type_rand(rng) str[source]#
- Parameters:
rng (Generator)
- infinigen2.objects.random_primitives.grid_rand(rng) pf.MeshObject[source]#
- Parameters:
rng (Generator)
- infinigen2.objects.random_primitives.icosphere_rand(rng) pf.MeshObject[source]#
- Parameters:
rng (Generator)
- infinigen2.objects.random_primitives.monkey_rand(rng) pf.MeshObject[source]#
- Parameters:
rng (Generator)
- infinigen2.objects.random_primitives.plane_rand(rng) pf.MeshObject[source]#
- Parameters:
rng (Generator)
- infinigen2.objects.random_primitives.primitive_rand(rng) pf.MeshObject[source]#
- Parameters:
rng (Generator)
- infinigen2.objects.random_primitives.primitive_with_effect_rand(
- rng,
- target_size=None,
- max_subsurf_levels=None,
Example renders
infinigen2 primitive_with_effect_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 primitive_with_effect_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 primitive_with_effect_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 primitive_with_effect_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 primitive_with_effect_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 primitive_with_effect_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
- infinigen2.objects.random_primitives.torus_rand(rng) pf.MeshObject[source]#
- Parameters:
rng (Generator)
- infinigen2.objects.random_primitives.uv_sphere_rand(rng) pf.MeshObject[source]#
- Parameters:
rng (Generator)
rug#
- class infinigen2.objects.rug.RugResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.rug.rug(...) RugResult[source]#
- Parameters:
width (float) -- (default:
2.5)length (float) -- (default:
3.125)fillet_radius (float) -- (default:
0.625)thickness (float) -- (default:
0.015)material (pf.Material | None) -- (default:
None)
- infinigen2.objects.rug.rug_rand(rng, dimensions=None) RugResult[source]#
Example renders
infinigen2 rug_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 rug_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 rug_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 rug_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 rug_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 rug_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
sofa#
- class infinigen2.objects.sofa.SofaResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.sofa.sofa(...) SofaResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)arm_dimensions (pf.Vector) -- (default:
(1.0, 0.105, 0.625))back_dimensions (pf.Vector) -- (default:
(0.2, 0.0, 0.625))seat_dimensions (pf.Vector | None) -- (default:
None)foot_dimensions (pf.Vector) -- (default:
(0.16, 0.06, 0.06))baseboard_height (float) -- (default:
0.07)backrest_width (float) -- (default:
0.15)seat_margin (float) -- (default:
0.985)backrest_angle (float) -- (default:
-0.325)arm_width (float) -- (default:
0.75)arm_type (int) -- (default:
0)arm_height (float) -- (default:
0.8)arms_angle (float) -- (default:
0.54)reflection (int) -- (default:
1)leg_type (bool) -- (default:
True)leg_dimensions (float) -- (default:
0.65)leg_z (float) -- (default:
1.8)leg_faces (int) -- (default:
4)body_crease (float) -- (default:
0.7)cushion_crease (float) -- (default:
0.15)arm_back_crease (float) -- (default:
0.2)fabric_material (pf.Material | None) -- (default:
None)foot_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.sofa.sofa_rand(...) SofaResult[source]#
Example renders
infinigen2 sofa_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 sofa_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 sofa_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 sofa_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 sofa_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 sofa_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)material (pf.Material | None) -- (default:
None)foot_material (pf.Material | None) -- (default:
None)
storage#
- class infinigen2.objects.storage.StorageResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.storage.cabinet_with_door(
- dimensions=None,
- frame_material=None,
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.storage.cabinet_with_door_rand(rng, dimensions=None) StorageResult[source]#
Example renders
infinigen2 cabinet_with_door_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 cabinet_with_door_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 cabinet_with_door_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 cabinet_with_door_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 cabinet_with_door_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 cabinet_with_door_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
- infinigen2.objects.storage.shelves(...) StorageResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)n_spaces_y (int) -- (default:
3)n_spaces_z (int) -- (default:
4)frame_thickness (float) -- (default:
0.03)row_divider_width (float) -- (default:
0.025)col_divider_width (float) -- (default:
0.02)back_width (float) -- (default:
0.02)frame_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.storage.shelves_rand(...) StorageResult[source]#
Example renders
infinigen2 shelves_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 shelves_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 shelves_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 shelves_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 shelves_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 shelves_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)back_width (float | None) -- (default:
None)
table#
- class infinigen2.objects.table.TableResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.table.base_square(...) TableResult[source]#
2 box-frame legs.
- infinigen2.objects.table.base_square_rand(
- rng,
- dimensions=None,
- material=None,
2 box-frame legs.
Example renders
infinigen2 base_square_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 base_square_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 base_square_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 base_square_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 base_square_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 base_square_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)material (pf.Material | None) -- (default:
None)
- infinigen2.objects.table.base_straight(...) TableResult[source]#
4-leg base with optional stretchers.
- infinigen2.objects.table.base_straight_rand(
- rng,
- dimensions=None,
- material=None,
4-leg base with optional stretchers.
Example renders
infinigen2 base_straight_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 base_straight_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 base_straight_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 base_straight_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 base_straight_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 base_straight_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)material (pf.Material | None) -- (default:
None)
- infinigen2.objects.table.cocktail_table_rand(rng) TableResult[source]#
Tall square cocktail/bar table with single pedestal base.
Example renders
infinigen2 cocktail_table_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 cocktail_table_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 cocktail_table_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 cocktail_table_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 cocktail_table_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 cocktail_table_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
- infinigen2.objects.table.coffee_table_rand(rng) TableResult[source]#
Low rectangular coffee table.
Example renders
infinigen2 coffee_table_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 coffee_table_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 coffee_table_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 coffee_table_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 coffee_table_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 coffee_table_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
- infinigen2.objects.table.dining_table_rand(...) TableResult[source]#
Example renders
infinigen2 dining_table_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 dining_table_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 dining_table_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 dining_table_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 dining_table_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 dining_table_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (tuple[float, float, float] | None) -- (default:
None)base (pf.MeshObject | None) -- (default:
None)top_thickness (float | None) -- (default:
None)top_material (pf.Material | None) -- (default:
None)leg_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.table.pedestal_base(...) TableResult[source]#
Rotationally symmetric pedestal: stays skinny then flares out low (flare/concavity); neck_scale bulges or waists the upper column.
- infinigen2.objects.table.pedestal_base_rand(...) TableResult[source]#
Rotationally symmetric pedestal spanning z in [0, dimensions.z]: a low-flare silhouette with random concavity and a bulged/waisted upper column. Radius ranges default from the footprint; callers override them.
Example renders
infinigen2 pedestal_base_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 pedestal_base_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 pedestal_base_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 pedestal_base_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 pedestal_base_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 pedestal_base_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
- infinigen2.objects.table.side_table_dimensions_rand(rng) pf.Vector[source]#
Side table dimensions.
- Parameters:
rng (Generator)
- infinigen2.objects.table.side_table_rand(rng) TableResult[source]#
Side table.
Example renders
infinigen2 side_table_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 side_table_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 side_table_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 side_table_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 side_table_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 side_table_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
- infinigen2.objects.table.table_dimensions_rand(rng, width=None, height=None) pf.Vector[source]#
Default dining table dimensions.
- infinigen2.objects.table.table_top(
- size=(1.4, 0.8, 0.05),
- support_loop_offset=(0.02, 0.02, 0.01),
Slab spanning z in [0, size.z]; support_loop_offset sets edge roundness. Subdivision is left to an unapplied modifier on the final object.
- Parameters:
size (pf.ProcNode[pf.Vector] | pf.Vector) -- (default:
(1.4, 0.8, 0.05))support_loop_offset (pf.ProcNode[pf.Vector] | pf.Vector) -- (default:
(0.02, 0.02, 0.01))
triangle_shelf#
- class infinigen2.objects.triangle_shelf.TriangleShelfResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.triangle_shelf.triangle_shelf(...) TriangleShelfResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)leg_board_gap (float) -- (default:
0.0035)leg_width (float) -- (default:
0.02)leg_depth (float) -- (default:
0.015)leg_curvature_ratio (float) -- (default:
0.01)board_thickness (float) -- (default:
0.0175)board_extrude_length (float) -- (default:
0.05)side_board_height (float) -- (default:
0.03)bottom_layer_height (float) -- (default:
0.075)mid_layer_height (float | None) -- (default:
None)top_layer_height (float | None) -- (default:
None)leg_material (pf.Material | None) -- (default:
None)board_material (pf.Material | None) -- (default:
None)screw_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.triangle_shelf.triangle_shelf_rand(...) TriangleShelfResult[source]#
Example renders
infinigen2 triangle_shelf_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 triangle_shelf_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 triangle_shelf_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 triangle_shelf_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 triangle_shelf_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 triangle_shelf_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)leg_material (pf.Material | None) -- (default:
None)board_material (pf.Material | None) -- (default:
None)screw_material (pf.Material | None) -- (default:
None)
vase#
- class infinigen2.objects.vase.VaseResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.vase.vase(...) VaseResult[source]#
- Parameters:
u_resolution (int) -- (default:
64)v_resolution (int) -- (default:
64)height (float) -- (default:
0.33)diameter (float) -- (default:
0.15)profile_inner_radius (float) -- (default:
1.0)profile_star_points (int) -- (default:
24)top_scale (float) -- (default:
0.5)neck_mid_position (float) -- (default:
0.85)neck_position (float) -- (default:
0.75)neck_scale (float) -- (default:
0.5)shoulder_position (float) -- (default:
0.5)shoulder_thickness (float) -- (default:
0.175)foot_scale (float) -- (default:
0.5)foot_height (float) -- (default:
0.05)material (pf.Material | None) -- (default:
None)thickness (float) -- (default:
0.0075)
- infinigen2.objects.vase.vase_material_rand(rng, vec) pf.Material[source]#
- Parameters:
rng (Generator)
vec
- infinigen2.objects.vase.vase_rand(rng) VaseResult[source]#
Example renders
infinigen2 vase_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 vase_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 vase_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 vase_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 vase_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 vase_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
wall_art#
- class infinigen2.objects.wall_art.WallArtResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.wall_art.art_frame(...) pf.ProcNode[source]#
- Parameters:
dimensions (pf.ProcNode[pf.Vector] | pf.Vector)
frame_width (pf.ProcNode[float] | float)
frame_material (pf.ProcNode[pf.Material] | pf.Material)
panel_material (pf.ProcNode[pf.Material] | pf.Material)
panel_depth_pct (pf.ProcNode[float] | float)
- infinigen2.objects.wall_art.art_frame_swept(...) pf.ProcNode[source]#
Like art_frame, but sweeps a moulding profile around the border centerline.
frame_profile follows the trim convention (symmetric about y=0 with height matching frame_width, relief in -X); with the centerline normal set to -Z the relief protrudes out the panel front.
- Parameters:
dimensions (pf.ProcNode[pf.Vector] | pf.Vector)
frame_width (pf.ProcNode[float] | float)
frame_material (pf.ProcNode[pf.Material] | pf.Material)
panel_material (pf.ProcNode[pf.Material] | pf.Material)
panel_depth_pct (pf.ProcNode[float] | float)
frame_profile (pf.ProcNode[CurveObject])
- infinigen2.objects.wall_art.mirror_rand(rng, dimensions=None) WallArtResult[source]#
Example renders
infinigen2 mirror_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 mirror_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 mirror_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 mirror_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 mirror_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 mirror_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
- infinigen2.objects.wall_art.mirror_surface_material_rand(rng, vector) pf.Material[source]#
- Parameters:
rng (Generator)
vector (pf.ProcNode[pf.Vector] | pf.Vector)
- infinigen2.objects.wall_art.wall_art_rand(...) WallArtResult[source]#
Example renders
infinigen2 wall_art_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 wall_art_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 wall_art_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 wall_art_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 wall_art_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 wall_art_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)panel_material (pf.Material | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)
window#
- class infinigen2.objects.window.CurtainResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- class infinigen2.objects.window.WindowResult(mesh, light)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- light: LightObject#
- infinigen2.objects.window.curtain(...) CurtainResult[source]#
- Parameters:
width (float) -- (default:
2.5)depth (float) -- (default:
0.049)height (float) -- (default:
2.5)interval_number (float) -- (default:
22)radius (float) -- (default:
0.015)l1 (float) -- (default:
-1.25)r1 (float) -- (default:
-0.4375)l2 (float) -- (default:
0.4375)r2 (float) -- (default:
1.25)frame_depth (float) -- (default:
-0.075)curtain_frame_material (pf.Material | None) -- (default:
None)curtain_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.window.curtain_rand(...) CurtainResult[source]#
Example renders
infinigen2 curtain_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 curtain_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 curtain_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 curtain_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 curtain_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 curtain_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)material (pf.Material | None) -- (default:
None)rail_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.window.window(...) WindowResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)frame_width (float) -- (default:
0.035)panel_h_amount (int) -- (default:
2)panel_v_amount (int) -- (default:
2)sub_frame_width (float) -- (default:
0.0225)sub_frame_thickness (float) -- (default:
0.0525)sub_panel_h_amount (int) -- (default:
1)sub_panel_v_amount (int) -- (default:
1)shutter (bool) -- (default:
False)shutter_panel_radius (float) -- (default:
0.002)shutter_width (float) -- (default:
0.04)shutter_thickness (float) -- (default:
0.005)shutter_rotation (float) -- (default:
0.707)shutter_interval (float) -- (default:
0.0424)frame_material (pf.Material | None) -- (default:
None)glass_material (pf.Material | None) -- (default:
None)include_glass_pane (bool) -- (default:
True)
- infinigen2.objects.window.window_rand(...) WindowResult[source]#
Example renders
infinigen2 window_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 window_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 window_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 window_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 window_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 window_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)glass_material (pf.Material | None) -- (default:
None)curtain (pf.MeshObject | None) -- (default:
None)include_glass_pane (bool) -- (default:
True)