Objects (.objects)#
bookcase#
- class infinigen2.objects.bookcase.BookcaseResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.bookcase.bookcase(...) BookcaseResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)side_board_thickness (float) -- (default:
0.0175)division_board_thickness (float) -- (default:
0.015)bottom_gap (float) -- (default:
0.1)backboard_thickness (float) -- (default:
0.015)screw_head_depth (float) -- (default:
0.005)screw_head_radius (float) -- (default:
0.0055)screw_head_dist (float) -- (default:
0.065)attach_thickness (float) -- (default:
0.0035)attach_width (float) -- (default:
0.025)attach_top_length (float) -- (default:
0.065)attach_back_length (float) -- (default:
0.035)frame_material (pf.Material | None) -- (default:
None)metal_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.bookcase.bookcase_rand(...) BookcaseResult[source]#
Example renders
infinigen2 bookcase_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 bookcase_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 bookcase_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 bookcase_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 bookcase_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 bookcase_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)metal_material (pf.Material | None) -- (default:
None)
cabinet#
- class infinigen2.objects.cabinet.CabinetResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.cabinet.cabinet(...) CabinetResult[source]#
- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)panel_material (list[pf.Material] | None) -- (default:
None)has_mid_ramp (bool) -- (default:
True)force_short_door (bool) -- (default:
False)side_board_thickness (float) -- (default:
0.02)division_board_thickness (float) -- (default:
0.02)backboard_thickness (float) -- (default:
0.01)bottom_board_height (float) -- (default:
0.083)screw_depth_head (float) -- (default:
0.0025)screw_head_radius (float) -- (default:
0.0025)screw_width_gap (float) -- (default:
0.01)screw_depth_gap (float) -- (default:
0.0425)attach_length (float) -- (default:
0.075)attach_width (float) -- (default:
0.0175)attach_thickness (float) -- (default:
0.0035)attach_gap (float) -- (default:
0.025)bottom_board_y_gap (float) -- (default:
0.03)edge_thickness_1 (float) -- (default:
0.014)edge_width (float) -- (default:
0.04)edge_thickness_2 (float) -- (default:
0.0065)edge_ramp_angle (float) -- (default:
0.7)knob_radius (float) -- (default:
0.0045)knob_length (float) -- (default:
0.0265)door_attach_gap (float) -- (default:
0.1)
- infinigen2.objects.cabinet.cabinet_rand(...) CabinetResult[source]#
Example renders
infinigen2 cabinet_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 cabinet_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 cabinet_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 cabinet_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 cabinet_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 cabinet_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)panel_lower_material (pf.Material | None) -- (default:
None)panel_upper_material (pf.Material | None) -- (default:
None)has_mid_ramp (bool | None) -- (default:
None)
ceiling_light#
- class infinigen2.objects.ceiling_light.CeilingLightResult(mesh, light)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- light: LightObject | None#
- infinigen2.objects.ceiling_light.black_for_reflections(shader) pf.Material[source]#
Wrap a shader to appear black for reflected/glossy rays.
- Parameters:
shader (pf.ProcNode[Shader])
- infinigen2.objects.ceiling_light.ceiling_light(...) CeilingLightResult[source]#
- Parameters:
radius (float) -- (default:
0.12)thickness (float) -- (default:
0.0275)inner_radius (float) -- (default:
0.078)height (float) -- (default:
0.063)inner_height (float) -- (default:
0.0504)curvature (float) -- (default:
0.3)energy (float) -- (default:
75.0)temperature (float) -- (default:
4500.0)shadow_soft_size (float) -- (default:
0.025)turned_on (bool) -- (default:
True)frame_material (pf.Material | None) -- (default:
None)bulb_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.ceiling_light.ceiling_light_rand(...) CeilingLightResult[source]#
Example renders
infinigen2 ceiling_light_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 ceiling_light_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 ceiling_light_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 ceiling_light_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 ceiling_light_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 ceiling_light_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
desk#
- class infinigen2.objects.desk.DeskResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.desk.desk(...) DeskResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)thickness (float) -- (default:
0.02)leg_radius (float) -- (default:
0.0175)leg_dist (float) -- (default:
0.0525)top_material (pf.Material | None) -- (default:
None)leg_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.desk.desk_rand(...) DeskResult[source]#
Example renders
infinigen2 desk_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 desk_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 desk_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 desk_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 desk_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 desk_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)top_material (pf.Material | None) -- (default:
None)leg_material (pf.Material | None) -- (default:
None)
dev#
- infinigen2.objects.dev.banana() pf.MeshObject[source]#
drawers#
- class infinigen2.objects.drawers.DrawersResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.drawers.drawers(...) DrawersResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)drawer_board_thickness (float) -- (default:
0.0075)drawer_side_height (float) -- (default:
0.125)drawer_width_gap (float) -- (default:
0.02)knob_radius (float) -- (default:
0.0045)knob_length (float) -- (default:
0.0265)frame_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.drawers.drawers_rand(
- rng,
- dimensions=None,
- frame_material=None,
Example renders
infinigen2 drawers_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 drawers_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 drawers_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 drawers_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 drawers_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 drawers_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)
flower#
- class infinigen2.objects.flower.FlowerMaterials(petal, center)[source]#
Bases:
NamedTuple- petal: pf.Material#
- center: pf.Material#
- class infinigen2.objects.flower.FlowerResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.flower.center_material() pf.Material[source]#
- infinigen2.objects.flower.flower(...) FlowerResult[source]#
- Parameters:
center_rad (float) -- (default:
0.0156)petal_dims (pf.Vector) -- (default:
(0.109, 0.0049, 0.0875))seed_size (float) -- (default:
0.001)min_petal_angle (float) -- (default:
0.35)max_petal_angle (float) -- (default:
1.4)wrinkle (float) -- (default:
0.01)curl (float) -- (default:
0.524)petal_material (pf.Material | None) -- (default:
None)center_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.flower.flower_rand(rng, materials=None) FlowerResult[source]#
Example renders
infinigen2 flower_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 flower_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 flower_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 flower_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 flower_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 flower_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
materials (FlowerMaterials | None) -- (default:
None)
lamp#
- class infinigen2.objects.lamp.LampResult(mesh, light)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- light: LightObject#
- infinigen2.objects.lamp.desk_lamp_rand(rng) LampResult[source]#
Example renders
infinigen2 desk_lamp_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 desk_lamp_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 desk_lamp_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 desk_lamp_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 desk_lamp_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 desk_lamp_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
- infinigen2.objects.lamp.point_light_indoor(
- energy=10.0,
- temperature=4500.0,
- shadow_soft_size=0.02,
Create a point light with blackbody temperature roughly based on indoor lighting. range 3500-6500K. was expanded to 2000-8000
- infinigen2.objects.lamp.point_light_indoor_rand(...) LightObject[source]#
- infinigen2.objects.lamp.lamp(...) LampResult[source]#
- Parameters:
stand_radius (float) -- (default:
0.01)base_radius (float) -- (default:
0.1)base_height (float) -- (default:
0.02)shade_height (float) -- (default:
0.24)head_top_radius (float) -- (default:
0.16)head_bot_radius (float) -- (default:
0.185)height (float) -- (default:
0.45)rack_thickness (float) -- (default:
0.002)reverse_lamp (bool) -- (default:
True)energy (float) -- (default:
7.0)temperature (float) -- (default:
4500.0)black_material (pf.Material | None) -- (default:
None)lampshade_material (pf.Material | None) -- (default:
None)metal_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.lamp.lamp_rand(...) LampResult[source]#
Example renders
infinigen2 lamp_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 lamp_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 lamp_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 lamp_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 lamp_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 lamp_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
- infinigen2.objects.lamp.lampshade_fabric_rand(rng, vector) pf.Material[source]#
- Parameters:
rng (Generator)
vector (pf.ProcNode[pf.Vector])
random_primitives#
- class infinigen2.objects.random_primitives.PrimitivesResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.random_primitives.all_materials_rand(rng, vector) pf.Material[source]#
- Parameters:
rng (Generator)
vector (pf.ProcNode[pf.Vector] | pf.Vector)
- infinigen2.objects.random_primitives.primitives_rand(
- rng,
- target_size=None,
Example renders
infinigen2 primitives_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 primitives_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 primitives_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 primitives_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 primitives_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 primitives_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
rug#
- class infinigen2.objects.rug.RugResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.rug.rug(...) RugResult[source]#
- Parameters:
width (float) -- (default:
2.5)length (float) -- (default:
3.125)fillet_radius (float) -- (default:
0.625)thickness (float) -- (default:
0.015)material (pf.Material | None) -- (default:
None)
- infinigen2.objects.rug.rug_rand(rng, dimensions=None) RugResult[source]#
Example renders
infinigen2 rug_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 rug_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 rug_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 rug_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 rug_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 rug_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
slot_cabinet#
- class infinigen2.objects.slot_cabinet.SlotCabinetResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.slot_cabinet.metric_box_uv(geometry) pf.ProcNode[source]#
Store metric box-projection UVs computed from the current positions.
Per face, picks the two in-plane position axes so texture directions stay aligned with the board edges, rotated 90deg so grain runs along the boards, then writes them as a CORNER βUVMapβ.
- Parameters:
geometry (pf.ProcNode)
- infinigen2.objects.slot_cabinet.shelf(...) pf.ProcNode[source]#
- Parameters:
dimensions (pf.ProcNode[pf.Vector] | pf.Vector) -- (default:
(1.0, 1.0, 1.0))n_spaces_y (pf.ProcNode[int] | int) -- (default:
0)n_spaces_z (pf.ProcNode[int] | int) -- (default:
0)frame_board_dimensions (pf.ProcNode[pf.Vector] | pf.Vector) -- (default:
(0.0, 0.0, 0.0))row_divider_width (pf.ProcNode[float] | float) -- (default:
0.0)col_divider_width (pf.ProcNode[float] | float) -- (default:
0.0)back_width (pf.ProcNode[float] | float) -- (default:
0.05)
- infinigen2.objects.slot_cabinet.slot_cabinet_rand(...) SlotCabinetResult[source]#
Example renders
infinigen2 slot_cabinet_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 slot_cabinet_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 slot_cabinet_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 slot_cabinet_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 slot_cabinet_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 slot_cabinet_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)back_width (float | None) -- (default:
None)
sofa#
- class infinigen2.objects.sofa.SofaResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.sofa.sofa(...) SofaResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)arm_dimensions (pf.Vector) -- (default:
(1.0, 0.105, 0.625))back_dimensions (pf.Vector) -- (default:
(0.2, 0.0, 0.625))seat_dimensions (pf.Vector | None) -- (default:
None)foot_dimensions (pf.Vector) -- (default:
(0.16, 0.06, 0.06))baseboard_height (float) -- (default:
0.07)backrest_width (float) -- (default:
0.15)seat_margin (float) -- (default:
0.985)backrest_angle (float) -- (default:
-0.325)arm_width (float) -- (default:
0.75)arm_type (int) -- (default:
0)arm_height (float) -- (default:
0.8)arms_angle (float) -- (default:
0.54)reflection (int) -- (default:
1)leg_type (bool) -- (default:
True)leg_dimensions (float) -- (default:
0.65)leg_z (float) -- (default:
1.8)leg_faces (int) -- (default:
4)body_crease (float) -- (default:
0.7)cushion_crease (float) -- (default:
0.15)arm_back_crease (float) -- (default:
0.2)fabric_material (pf.Material | None) -- (default:
None)foot_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.sofa.sofa_rand(...) SofaResult[source]#
Example renders
infinigen2 sofa_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 sofa_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 sofa_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 sofa_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 sofa_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 sofa_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)material (pf.Material | None) -- (default:
None)foot_material (pf.Material | None) -- (default:
None)
table#
- class infinigen2.objects.table.TableResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.table.base_single_stand(...) TableResult[source]#
2 pedestal legs.
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)leg_diameter (float | None) -- (default:
None)leg_placement_top_scale (float) -- (default:
0.65)leg_placement_bottom_scale (float) -- (default:
1.0)top_radius (float) -- (default:
0.23)middle_radius (float) -- (default:
0.35)bottom_radius (float) -- (default:
1.7)
- infinigen2.objects.table.base_single_stand_rand(rng, dimensions=None) TableResult[source]#
2 pedestal legs.
Example renders
infinigen2 base_single_stand_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 base_single_stand_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 base_single_stand_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 base_single_stand_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 base_single_stand_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 base_single_stand_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
- infinigen2.objects.table.base_square(...) TableResult[source]#
2 box-frame legs.
- infinigen2.objects.table.base_square_rand(rng, dimensions=None) TableResult[source]#
2 box-frame legs.
Example renders
infinigen2 base_square_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 base_square_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 base_square_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 base_square_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 base_square_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 base_square_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
- infinigen2.objects.table.base_straight(...) TableResult[source]#
4-leg base with optional stretchers.
- infinigen2.objects.table.base_straight_rand(rng, dimensions=None) TableResult[source]#
4-leg base with optional stretchers.
Example renders
infinigen2 base_straight_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 base_straight_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 base_straight_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 base_straight_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 base_straight_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 base_straight_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
- infinigen2.objects.table.cocktail_table_rand(rng) TableResult[source]#
Tall square cocktail/bar table with single pedestal base.
Example renders
infinigen2 cocktail_table_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 cocktail_table_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 cocktail_table_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 cocktail_table_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 cocktail_table_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 cocktail_table_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
- infinigen2.objects.table.coffee_table_rand(rng) TableResult[source]#
Low rectangular coffee table.
Example renders
infinigen2 coffee_table_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 coffee_table_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 coffee_table_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 coffee_table_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 coffee_table_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 coffee_table_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
- infinigen2.objects.table.dining_table_rand(...) TableResult[source]#
Example renders
infinigen2 dining_table_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 dining_table_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 dining_table_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 dining_table_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 dining_table_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 dining_table_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (tuple[float, float, float] | None) -- (default:
None)base (pf.MeshObject | None) -- (default:
None)top_thickness (float | None) -- (default:
None)top_material (pf.Material | None) -- (default:
None)leg_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.table.side_table_dimensions_rand(rng) pf.Vector[source]#
Side table dimensions.
- Parameters:
rng (Generator)
- infinigen2.objects.table.side_table_rand(rng) TableResult[source]#
Side table.
Example renders
infinigen2 side_table_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 side_table_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 side_table_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 side_table_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 side_table_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 side_table_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
- infinigen2.objects.table.table_dimensions_rand(rng, width=None, height=None) pf.Vector[source]#
Default dining table dimensions.
- infinigen2.objects.table.table_top(
- size=(1.4, 0.8, 0.05),
- support_loop_offset=(0.02, 0.02, 0.01),
Slab spanning z in [0, size.z]; support_loop_offset sets edge roundness. Subdivision is left to an unapplied modifier on the final object.
- Parameters:
size (pf.ProcNode[pf.Vector] | pf.Vector) -- (default:
(1.4, 0.8, 0.05))support_loop_offset (pf.ProcNode[pf.Vector] | pf.Vector) -- (default:
(0.02, 0.02, 0.01))
triangle_shelf#
- class infinigen2.objects.triangle_shelf.TriangleShelfResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.triangle_shelf.triangle_shelf(...) TriangleShelfResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)leg_board_gap (float) -- (default:
0.0035)leg_width (float) -- (default:
0.02)leg_depth (float) -- (default:
0.015)leg_curvature_ratio (float) -- (default:
0.01)board_thickness (float) -- (default:
0.0175)board_extrude_length (float) -- (default:
0.05)side_board_height (float) -- (default:
0.03)bottom_layer_height (float) -- (default:
0.075)mid_layer_height (float | None) -- (default:
None)top_layer_height (float | None) -- (default:
None)leg_material (pf.Material | None) -- (default:
None)board_material (pf.Material | None) -- (default:
None)screw_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.triangle_shelf.triangle_shelf_rand(...) TriangleShelfResult[source]#
Example renders
infinigen2 triangle_shelf_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 triangle_shelf_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 triangle_shelf_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 triangle_shelf_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 triangle_shelf_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 triangle_shelf_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)leg_material (pf.Material | None) -- (default:
None)board_material (pf.Material | None) -- (default:
None)screw_material (pf.Material | None) -- (default:
None)
vase#
- class infinigen2.objects.vase.VaseResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.vase.vase(...) VaseResult[source]#
- Parameters:
u_resolution (int) -- (default:
64)v_resolution (int) -- (default:
64)height (float) -- (default:
0.33)diameter (float) -- (default:
0.15)profile_inner_radius (float) -- (default:
1.0)profile_star_points (int) -- (default:
24)top_scale (float) -- (default:
0.5)neck_mid_position (float) -- (default:
0.85)neck_position (float) -- (default:
0.75)neck_scale (float) -- (default:
0.5)shoulder_position (float) -- (default:
0.5)shoulder_thickness (float) -- (default:
0.175)foot_scale (float) -- (default:
0.5)foot_height (float) -- (default:
0.05)material (pf.Material | None) -- (default:
None)thickness (float) -- (default:
0.0075)
- infinigen2.objects.vase.vase_material_rand(rng, vec) pf.Material[source]#
- Parameters:
rng (Generator)
vec
- infinigen2.objects.vase.vase_rand(rng) VaseResult[source]#
Example renders
infinigen2 vase_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 vase_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 vase_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 vase_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 vase_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 vase_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
wall_art#
- class infinigen2.objects.wall_art.WallArtResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- infinigen2.objects.wall_art.art_frame(...) pf.ProcNode[source]#
- Parameters:
dimensions (pf.ProcNode[pf.Vector] | pf.Vector)
frame_width (pf.ProcNode[float] | float)
frame_material (pf.ProcNode[pf.Material] | pf.Material)
panel_material (pf.ProcNode[pf.Material] | pf.Material)
panel_depth_pct (pf.ProcNode[float] | float)
- infinigen2.objects.wall_art.mirror_rand(rng, dimensions=None) WallArtResult[source]#
Example renders
infinigen2 mirror_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 mirror_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 mirror_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 mirror_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 mirror_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 mirror_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128
- infinigen2.objects.wall_art.mirror_surface_material_rand(rng, vector) pf.Material[source]#
- Parameters:
rng (Generator)
vector (pf.ProcNode[pf.Vector] | pf.Vector)
- infinigen2.objects.wall_art.wall_art_rand(...) WallArtResult[source]#
Example renders
infinigen2 wall_art_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 wall_art_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 wall_art_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 wall_art_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 wall_art_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 wall_art_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)panel_material (pf.Material | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)
window#
- class infinigen2.objects.window.CurtainResult(mesh)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- class infinigen2.objects.window.WindowResult(mesh, light)[source]#
Bases:
NamedTuple- mesh: pf.MeshObject#
- light: LightObject#
- infinigen2.objects.window.curtain(...) CurtainResult[source]#
- Parameters:
width (float) -- (default:
2.5)depth (float) -- (default:
0.049)height (float) -- (default:
2.5)interval_number (float) -- (default:
22)radius (float) -- (default:
0.015)l1 (float) -- (default:
-1.25)r1 (float) -- (default:
-0.4375)l2 (float) -- (default:
0.4375)r2 (float) -- (default:
1.25)frame_depth (float) -- (default:
-0.075)curtain_frame_material (pf.Material | None) -- (default:
None)curtain_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.window.curtain_rand(...) CurtainResult[source]#
Example renders
infinigen2 curtain_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 curtain_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 curtain_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 curtain_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 curtain_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 curtain_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)material (pf.Material | None) -- (default:
None)rail_material (pf.Material | None) -- (default:
None)
- infinigen2.objects.window.window(...) WindowResult[source]#
- Parameters:
dimensions (pf.Vector | None) -- (default:
None)frame_width (float) -- (default:
0.035)panel_h_amount (int) -- (default:
2)panel_v_amount (int) -- (default:
2)sub_frame_width (float) -- (default:
0.0225)sub_frame_thickness (float) -- (default:
0.0525)sub_panel_h_amount (int) -- (default:
1)sub_panel_v_amount (int) -- (default:
1)shutter (bool) -- (default:
False)shutter_panel_radius (float) -- (default:
0.002)shutter_width (float) -- (default:
0.04)shutter_thickness (float) -- (default:
0.005)shutter_rotation (float) -- (default:
0.707)shutter_interval (float) -- (default:
0.0424)frame_material (pf.Material | None) -- (default:
None)glass_material (pf.Material | None) -- (default:
None)include_glass_pane (bool) -- (default:
True)
- infinigen2.objects.window.window_rand(...) WindowResult[source]#
Example renders
infinigen2 window_rand object_demo render_cycles --seed 0 --passes rgb -r 512 512 -s 128
infinigen2 window_rand object_demo render_cycles --seed 1 --passes rgb -r 512 512 -s 128
infinigen2 window_rand object_demo render_cycles --seed 2 --passes rgb -r 512 512 -s 128
infinigen2 window_rand object_demo render_cycles --seed 3 --passes rgb -r 512 512 -s 128
infinigen2 window_rand object_demo render_cycles --seed 4 --passes rgb -r 512 512 -s 128
infinigen2 window_rand object_demo render_cycles --seed 5 --passes rgb -r 512 512 -s 128- Parameters:
rng (Generator)
dimensions (pf.Vector | None) -- (default:
None)frame_material (pf.Material | None) -- (default:
None)glass_material (pf.Material | None) -- (default:
None)curtain (pf.MeshObject | None) -- (default:
None)include_glass_pane (bool) -- (default:
True)