Lighting (.assets.lighting)
Lighting (.assets.lighting)
caustics_lamp
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class infinigen.assets.lighting.caustics_lamp.CausticsLampFactory(factory_seed)[source]
Bases: AssetFactory
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create_asset(**params) → bpy_types.Object[source]
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infinigen.assets.lighting.caustics_lamp.shader_caustic_lamp(nw, params)[source]
- Parameters:
nw (NodeWrangler)
params (dict)
hdri_lighting
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infinigen.assets.lighting.hdri_lighting.add_lighting()[source]
holdout_lighting
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infinigen.assets.lighting.holdout_lighting.add_lighting()[source]
indoor_lights
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class infinigen.assets.lighting.indoor_lights.PointLampFactory(factory_seed)[source]
Bases: AssetFactory
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create_placeholder(**_)[source]
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create_asset(**_) → bpy_types.Object[source]
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infinigen.assets.lighting.indoor_lights.shader_blackbody_temp(nw, params)[source]
- Parameters:
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sky_lighting
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infinigen.assets.lighting.sky_lighting.add_lighting(cam=None)[source]
- Parameters:
cam -- (default: None)
three_point_lighting
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infinigen.assets.lighting.three_point_lighting.add_lighting(asset)[source]
- Parameters:
asset