Scatters (.assets.scatters)#
Utils (.assets.scatters.utils)#
cluster#
- infinigen.assets.scatters.utils.cluster.select_points(...)[source]#
- Parameters:
nw (NodeWrangler)
geometry
density
selection
radius
min_distance
- infinigen.assets.scatters.utils.cluster.instance_rotation(...)[source]#
- Parameters:
nw (NodeWrangler)
normal
delta_normal -- (default:
0.1)z_rotation -- (default:
'musgrave')
- infinigen.assets.scatters.utils.cluster.cluster_scatter(...)[source]#
- Parameters:
nw (NodeWrangler)
base_obj
collection
density
instance_index -- (default:
None)radius -- (default:
0.02)min_distance -- (default:
0.0)buckets -- (default:
(10000, 0.0))scaling -- (default:
(1, 1, 1))normal -- (default:
None)selection -- (default:
True)ground_offset -- (default:
0)realize_instances -- (default:
False)material -- (default:
None)perturb_normal -- (default:
0.1)z_rotation -- (default:
'musgrave')transform_space -- (default:
'ORIGINAL')reset_children -- (default:
True)
selection#
wind#
Module contents#
chopped_trees#
clothes#
- class infinigen.assets.scatters.clothes.ClothesCover(bbox=(0.3, 0.7, 0.3, 0.7), factory_fn=None, width=None, size=None)[source]#
Bases:
object
coral_reef#
decorative_plants#
fern#
flowerplant#
grass#
ground_leaves#
ground_mushroom#
ground_twigs#
ivy#
- class infinigen.assets.scatters.ivy.LeafFactoryIvy(factory_seed, season='spring', coarse=False)[source]#
Bases:
LeafFactoryMaple